fittings | Cargo space 2x: Free mass can be traded for pressurized
cargo space. Tracked by weight for convenience,
one cubic meter is usually one ton, with most vehicles requiring ten tons when loaded, tanks taking 25, and aircraft or mechs taking up 50 tons of
cargo space. One point of free mass grants 2 tons
of cargo space in a fighter. This fitting can be purchased multiple times
Smuggler’s hold: Carefully-designed storage space intended to conceal illicit cargo from customs inspection. Each installation of this fitting adds 200
kilograms of cargo space in a fighter, 2 tons in a
frigate, 20 tons in a cruiser, or 200 tons in a capital ship. Cargo in a smuggler’s hold will never be
found by a standard customs inspection. Careful
investigation by a suspicious official can find it on
a difficulty 10 check using their Wis/Notice skill,
and a week-long search one step short of disassembly will find it on a difficulty 7 check
Auto-targeting system: Some ships run with more guns
than crewmen. A single NPC or PC can man one
gun per round, firing it as often as the gunnery
chief’s Fire One Weapon or Fire All Guns actions
allow, but sometimes that’s not enough. Installing
an autonomic targeting system for a gun allows it
to shoot at a +2 hit bonus without human assistance. This system must be installed once for each
gun that is to be self-manned |