damage from disease; charmed, diseased
You are impaired while in contact with iron
You see into areas obscured by shadows as if
those areas were lit
You can use an action to alter your appearance to match that of a target living creature you can see within short range. The target must be Size 1 or 1/2 and have a humanoid shape of flesh and blood. Your body changes so you look like the target, though your clothing and possessions remain unchanged. The effect lasts until you use this talent again. If you become incapacitated or touch an object made from iron, you immediately revert to your normal appearance.
You can use an action, or a triggered action on your turn, to heal damage equal to your healing rate. Until the end of the next round, you make challenge rolls to resist attacks with 1 boon and you impose 1 bane on attack rolls made against you. Once you use this talent, you must wait until you complete a rest before you can use it again
When you attack with an unarmed strike and use a melee attack option (Shadow, page 50), you reduce the number of banes imposed by the option by 1
When you attack with an unarmed strike, you make the attack roll with 1 boon. In addition, your unarmed strike’s damage die becomes 1d3 unless it is already higher.
While you’re not wearing armor or wielding a shield, you have a +3 bonus to Defense