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Nacht

Human Race
Steton/Floating Nomad Origin
Wizard 1 Class & Level
Alignment
Deity
Faction
Rank/Position
Loyalty
Company

Strength 10
+0
Dexterity 12
+1
constitution 18
+4
intelligence 17
+3
wisdom 11
+0
charisma 10
+0
Total Hit Dice 1d6
Hit Die
1d+4
+2 proficiency bonus
+0 Strength
+0 Dexterity
+0 Constitution
+0 Intelligence
+0 Wisdom
+0 Charisma
saving throws
+10 Acrobatics
+12 Animal Handling
+17 Arcana
+10 Athletics
+11 Deception
+13 History
+12 Insight
+11 Intimidation
+15 Investigation
+12 Martial
+12 Medicine
+17 Nature
+12 Perception
+11 Performance
+11 Persuasion
+17 Religion
+10 Sleight of Hands
+10 Stealth
+12 Survival
skills

 

MV

Prestige

Attunement Slots

Armor Class

Hit Points
+0
Initiative
30
Speed
Attacks
Class Details
HIT POINTS
Hit Dice: 1d6
Hit Points at 1st Level: 6 + your Constitution modifier
Hit Points at Higher Levels: 4 + your Constitution modifier per Wizard level after 1st

PROFICIENCIES
Armor: none
Weapons: daggers, darts, slings, quarterstaffs, light crossbows
Tools: none
Saving Throws: Intelligence, Wisdom
Skills: Arcana, Insigh.

STARTING EQUIPMENT
a dagger
an explorer's pack
A spellbook

You manipulate the metallic properties of ammunition, you deal +2 damage with projectile weapons and receive +2 AC against a ranged attack of the same material.

Proficiences
Cantrip:
  • Fire Bolt
  • Mage Hand
  • Infestation

  • 1st lvl spell :
  • Shield
  • Magic Missile '
  • Identify
  • Ice Knife
  • Mage Armor
  • Feather Fall
  • Spellcasting
    Specialist
    Stat Array

    The statblocks of your Weapons, armor and other important/magical equipment

    Statblocks for your familiars, mounts etc.

    Statblocks for companions, followers and other allies.

    Statblocks for your spells.

    Statblocks for your Trinkets, businesses, building, castles, empires.


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