Chao Zhang Sokolov | The Expanse Character Sheet | Expanse RPG | Statblocks & Sheets | World Anvil

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  • Chao Zhang Sokolov

  • Gender: Male
  • Age:
  • Origin: Belter
  • Background: Academic
  • Social Class: Middle
  • Profession: Expert
Appearance
Drive
  • Caregiver: Your quality is compassion, naturally responding to others' needs. Your downfall is self-sacrifice, a tendency to place those needs above your own.
Goals
Relationships
  • The Crew of the Sommelier (1): Once per game session you can get as many SP as your relationship rating to perform any stunt that would be in-character when it comes to helping other members of the crew of the Sommelier. You choose this after you see if you succeed on a test.
Equipment
Income4
Income test
0
Abilities
Accuracy 2
This ability measures aim and precision, and measures Chao's capacity to hit with ranged or thrown weapons.  
Communication 2
This ability covers Chao's social skills and generally making friends and influencing people.  
Constitution 0
This ability is Chao's overall health, fortitude, and resistance to harm, illness, and fatigue.  
Dexterity 2
This ability covers deftness, agility, and reaction time, affecting how quickly and gracefully Chao moves.  
Fighting 1
This ability is Chao's capability in close combat, ranging from a brawl to wielding weapons.  
Intelligence 3
This ability measures Chao's reasoning, memory, problem-solving, and overall knowledge.
Medicine: This focus helps Chao when tending to the sick and injured, and shows his medical and anatomical knowledge.
Security: This focus accounts for Chao's knowledge of different security devices, systems, protocols, and personnel.
 
Perception 1
This ability is Chao's capacity to pick up on and notice things using any of his senses.  
Strength 1
This ability rates Chao's sheer muscle power and the ability to apply it, from lifting heavy things to feats of athletics.  
Willpower 2
This ability measures Chao's self-control, self-discipline, mental fortitude, and confidence.
Self-Discipline: This focus helps Chao when he is trying to focus his mental energy or control his impulses and emotions.
 
Weapons
Melee attack (Fighting) Ranged attack (Accuracy)
Attack: roll Melee or Ranged and add focus bonus (if any) vs Defense, then roll weapon damage.
Weapon Damage
Pistol 2d6+1+PER
Unarmed 1d3+1+STR
Notes
Misc
 Initiative
Level1
Experience
Fortune15
Speed (10+DEX)12
Move (Speed)12
Run / Charge (Speed x2)24
Penalty (to all tests)
Defense
Defense12
Toughness0
Armor Bonus0
Armor Type: None
Armor Penalty
(to DEX based tests and Speed)
0
Defense: reduce damage by Toughness and Armour, by spending Fortune, after that subtract 1d6 and take 1 wound level until damage is 0.
Conditions
Talents
Talent Name Degree
Expertise (Security) novice
You have an additional +1 on Intelligence (Security) tests to fool or bypass security sensors.
Knowledge novice
When you succeed on an Intelligence test with a knowledge focus, you gain an extra piece of information.
Medic novice
Your treatment allows patients to add +5 to tests to overcome a medical hazard or grants a new test to overcome that hazard if there is one. This includes saving a patient from dying or reviving an unconscious patient.
Notice
Note: When you click one of the roll buttons, you will get output like this:
You rolled: 3d6+4-2 : [1,6,2]+4 = 13
This is the required 3d6 for a roll, with the third d6 (rolled a 2 here) being the drama die. If your total score beat the target number, a 1 on the drama die means: you barely made it, a 6 means: you did it flawlessly. If two or more dice show the same number on successful rolls, you get stunt points (SP) and can pull off special maneuvers, tricks or flourishes.
In a tied opposed test, the person with the higher score on the drama die wins.
The Expanse RPG © Green Ronin Publishing
The Expanse Sheet v1.04, made by Tillerz - updated: 2021-01-04

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