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Cobash Thrashar

Human (Variant) Race
Krazax (Lowlander) Origin
Barbarian 1 Class & Level
NG Alignment
Ezokhine Deity
Factionless Faction
Rank/Position
Loyalty
Company

Strength 16
+3
Dexterity 14
+2
constitution 18
+4
intelligence 11
+0
wisdom 11
+0
charisma 10
+0
Total Hit Dice 1
Hit Die
1d12+4
+2 proficiency bonus
+5 Strength
+2 Dexterity
+6 Constitution
+0 Intelligence
+0 Wisdom
+0 Charisma
saving throws
+2 Acrobatics
+0 Animal Handling
+0 Arcana
+5 Athletics
+0 Deception
+0 History
+2 Insight
+0 Intimidation
+0 Investigation
+2 Martial
+0 Medicine
+2 Nature
+2 Perception
+0 Performance
+0 Persuasion
+2 Religion
+2 Sleight of Hands
+2 Stealth
+2 Survival
skills

 

MV

Prestige
1
Attunement Slots
16
Armor Class
21
Hit Points
+2
Initiative
30
Speed
Attacks
Armor: Light armor, medium armor, shields
Weapons: Simple weapons, martial weapons
Proficiences
Commoner Clothes, Maul, Quarterstaff, 4 Javelins, Explorer's Pack (Backpack, Bedroll, Mess kit, Tinderbox, 10 torches, 10 days of Rations, Waterskin, 50 feet of Hempen rope)
Equipment
Factionless
Faction
Mad Man
Stat Array
Krazax:
The hardiness of the Dwarves is heavily influenced in all Krazaxians. You gain +1 Constitution.

The mountains are harsh country and only those with the skills survive. Skill Prof – Survival

Lowlands:
Dwarven influence, plus a well fed upbringing has made you inappropriately hardy. You gain +5 to your maximum hitpoints.
Skill Prof – Athletics

Skills: Marshall, Nature

Rage:
In battle, you fight with primal ferocity. On your turn, you can enter a rage as a bonus action.

While raging, you gain the following benefits if you aren’t wearing heavy armor:

You have advantage on Strength checks and Strength saving throws.
When you make a melee weapon attack using Strength, you gain a bonus to the damage roll that increases as you gain levels as a barbarian, as shown in the Rage Damage column of the Barbarian table.
You have resistance to bludgeoning, piercing, and slashing damage.
If you are able to cast spells, you can’t cast them or concentrate on them while raging.

Human
Bonus Language: Dwarven
Bonus Skill: Insight
Bonus Feat: Tavern Brawler:
Accustomed to rough-and-tumble fighting using whatever weapons happen to be at hand, you gain the following benefits:
• Increase your Strength or Constitution score by 1, to a maximum of 20.
• You are proficient with improvised weapons and unarmed strikes.
• Your unarmed strike uses a d4 for damage.
• When you hit a creature with an unarmed strike or an improvised weapon on your turn, you can use a bonus action to attempt to grapple the target.

Personality Traits
I’m confident in my own abilities and do what I can to instill confidence in others.
Thinking is for other people. I prefer action.

Ideals
Sincerity. There’s no good in pretending to be something I’m not. (Neutral)

Bonds
I protect those who cannot protect themselves.

Flaws
I have a weakness for the vices of the city, especially hard drink.
Class/Racial Features & Traits

The statblocks of your Weapons, armor and other important/magical equipment

Statblocks for your familiars, mounts etc.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

Robert H Reaper.

Statblock Type

Verum Character Sheet

Link/Embed