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Captain Drench in Dungeons & Dragons 5e

Captain Drench

Air Genasi Race
Bloodwave Bay/ Copper Coveman Origin
Rouge (Pirate) 1 Class & Level
True Neutral Alignment
Lorita Deity
Factionless Faction
Rank/Position
Loyalty
Company

Strength 10
+0
Dexterity 17
+3
constitution 16
+3
intelligence 11
+0
wisdom 15
+2
charisma 11
+0
Total Hit Dice 1d8
Hit Die
1d8+3
+2 proficiency bonus
+0 Strength
+3 Dexterity
+3 Constitution
+0 Intelligence
+2 Wisdom
+0 Charisma
saving throws
+5 Acrobatics
+2 Animal Handling
+0 Arcana
+2 Athletics
+2 Deception
+0 History
+4 Insight
+2 Intimidation
+4 Investigation
+2 Martial
+2 Medicine
+0 Nature
+4 Perception
+0 Performance
+2 Persuasion
+0 Religion
+3 Sleight of Hands
+7 Stealth
+2 Survival
skills

 

MV

Prestige

Attunement Slots
14
Armor Class
11
Hit Points
+0
Initiative
30
Speed
Attacks
Skils:
Intimidate (Deity)
Persuasion (Sub-origin)
Athletics (Origin)
Stealth- Expertise
Perception
Investigation- Expertise
Deception
Insight (Factionless)

Saving Throws:
Dexterity
Intelligence

Weapons: simple weapons, hand crossbows, longswords, rapiers, shortswords
Armor: light armor

Tools:
Thieves Tools
Forgery Kit (Factionless)
Proficiences
Rapier
Short bow, 20x Arrows
Leather Armor
Thieve's Tools
2x Daggers

Explorer's Pack:
a backpack
a bedroll
a mess kit
a tinderbox
10 torches
10 days of rations
a waterskin
50 feet of hempen rope


Equipment
Factionless
Faction
Mad Man
Stat Array
Languages: Common, Auran

Race:
Unending Breath – You can hold your breath indefinitely while you're not incapacitated.

Mingle with the Wind. You can cast the levitate spell once with this trait, requiring no material components, and you regain the ability to cast it this way when you finish a long rest. Constitution is your spellcasting ability for this spell.

Seal of Air – You gain a fly speed of 30ft. If you should deal lightning damage, the damage is increased by 2, this applies only once per source.

Copper Cove:
You're better than most at getting paid. You gain 10% more on official rewards for story arcs and missions.


Class/Racial Features & Traits

The statblocks of your Weapons, armor and other important/magical equipment

Statblocks for your familiars, mounts etc.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


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