| Name | Jean-Pierre Pattison |
| Age | 28 |
| Affiliation | Davion, New Canada |
| Height | 168 cm (5 ft 6 in) |
| Weight | 85 kg (189.5 lb) |
| XP | 400 |
| Movement | Walk: , Run: , Sprint: |
| Value | Mod | Max | |
|---|---|---|---|
| Strength | 5 | +0 | 8 |
| Body | 5 | +0 | 8 |
| Dexterity | 5 | +0 | 8 |
| Reflexes | 6 | +0 | 8 |
| Intelligence | 6 | +0 | 8 |
| Willpower | 6 | +0 | 8 |
| Charisma | 6 | +0 | 9 |
| Edge | 7 | -1 | 9 |
| Social Standing | 4 | +0 | 9 |
| Name | AP/DMG | Type | Range | Shots | Notes |
|---|---|---|---|---|---|
| Combat Knife | 1/ 1d6 | melee | 5/10/15/20 | ||
| Laser Pistol | 4/ 3d6 | energy | 15/35/80/225 | 2 |
| Name | M | B | E | X |
|---|---|---|---|---|
| A: Ablative/Flak Suit | 2 | 5 | 4 | 2 |
| B: Combat Boots | 2 | 3 | 3 | 1 |
| C: Combat Helmet | 5 | 6 | 5 | 2 |
| Grazing Wounds | WV 1 | |
| Minor Wounds | WV 2, +1 TN each | |
| Serious Wounds | WV 4, +2 TN each | |
| Critical Wounds | WV 8, +3 TN each | |
| Deadly Wounds | WV 16, Knockout | |
| Total Wound Value | if > 11: dying | 0 |
| Hit Location | 2d10 | Armor | Wounds |
|---|---|---|---|
| Head | 20 | C | |
| Right Foot | 19 | B | |
| Right Leg | 17-18 | A | |
| Right Hand | 16 | - | |
| Right Arm | 14-15 | A | |
| Abdomen | 12-13 | A | |
| Chest | 9-11 | A | |
| Left Arm | 7-8 | A | |
| Left Hand | 6 | - | |
| Left Leg | 4-5 | B | |
| Left Foot | 3 | C |
| Skill | Bonus |
|---|---|
| Academics/Capellan March History (Int/Wil) | +2 |
| Academics/Federated Suns History (Int/Wil) | +1 |
| Administration (Cha/Int) | +4 |
| Animal Empathy (Cha/Edg) | +2 |
| Bureaucracy/Federated Suns (Cha/Soc) | +5 |
| Careers/Soldier (Bod/Int) | +1 |
| Computer (Int/Wil) | +4 |
| Cooking (Int/Wil) | +2 |
| Gunnery/Ballistic/Aero (Dex/Rfl) | +4 |
| Gunnery/Ballistic/Humanoid (Dex/Rfl) | +4 |
| Gunnery/Laser/Aero (Dex/Rfl) | +4 |
| Gunnery/Laser/Humanoid (Dex/Rfl) | +4 |
| Gunnery/Missile/Aero (Dex/Int) | +4 |
| Gunnery/Missile/Humanoid (Dex/Int) | +4 |
| Interests/Religion (Cha/Int) | +4 |
| Languages/English (Cha/Int) | +2 |
| Languages/French (Cha/Int) | +2 |
| Languages/German (Cha/Int) | +2 |
| Languages/Mandarin (Cha/Int) | +2 |
| Leadership (Cha/Wil) | +4 |
| Marketing (Int/Wil) | +2 |
| Martial Arts/Jujutsu (Rfl/Wil) | +4 |
| Navigation/Air (Int/Wil) | +2 |
| Navigation/Ground (Int/Wil) | +2 |
| Navigation/Space (Int/Wil) | +2 |
| Perception (Int/Wil) | +4 |
| Piloting/Aerodyne (Dex/Rfl) | +4 |
| Piloting/Battlemech (Dex/Rfl) | +4 |
| Pistols (Dex/Rfl) | +1 |
| Rifles (Dex/Rfl) | +1 |
| Sensor Operations (Int/Wil) | +5 |
| Strategy (Int/Wil) | +1 |
| Tactics/Air (Int/Wil) | +1 |
| Tactics/Mech (Int/Wil) | +2 |
| Tactics/Space (Int/Wil) | +1 |
| Training (Cha/Int) | +3 |
| Zero/G Operations (Rfl/Wil) | +2 |
Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!
Take the first step. Create your account. Your world and characters await!