City Guard Patrol | NPC Sheet | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

Remove these ads. Join the Worldbuilders Guild

City Guard Patrol

Medium Any Humanoid Race, Usually guard (may be formerly military/mercenary), Any

Armor Class 16 (breast plate)
Hit Points 27 (5d8+5)
Speed: 30 ft Swim: 10 ft Climb: 15 ft

STR

14
( +2 )

DEX

14
( +2 )

CON

12
( +1 )

INT

10
( +0 )

WIS

11
( +0 )

CHA

10
( +0 )

Skills Perception +2, Athletics +4  
Languages Usually Common (depends on Race chosen)
Challenge Rating 1

Martial Advantage. Once per turn, the guard can deal an extra 7 (2d6) damage to creature it hits with a weapon attack if that creature is within 5 feet of an ally of the guard that isn't incapacitated. 

Actions

Pike. Melee Weapon Attack. +4 to hit. Reach 10ft, one target. Hit 7 (1d10+2) piercing damage.  Heavy Crossbow. Ranged Weapon Attack. +4 to hit. Range 100/400ft, one target. Hit 7(1d10+2) piercing damage. 


Created by

Solose.

Statblock Type

NPC Sheet

Link/Embed