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Thala

Firbolg Race
Jungle Khao/Forager Origin
Moon Druid 2 Class & Level
Neutral Good Alignment
Gazenaroc Deity
Factionless Faction
- Rank/Position
- Loyalty
- Company

Strength 11
+0
Dexterity 12
+1
constitution 12
+1
intelligence 11
+0
wisdom 20
+5
charisma 10
+0
Total Hit Dice 2
Hit Die
1d8+1
+2 proficiency bonus
+0 Strength
+1 Dexterity
+1 Constitution
+2 Intelligence
+7 Wisdom
+0 Charisma
saving throws
+1 Acrobatics
+7 Animal Handling
+2 Arcana
+0 Athletics
+0 Deception
+0 History
+7 Insight
+0 Intimidation
+0 Investigation
+5 Martial
+7 Medicine
+2 Nature
+7 Perception
+0 Performance
+0 Persuasion
+0 Religion
+1 Sleight of Hands
+1 Stealth
+5 Survival
skills

 
0
MV
0
Prestige
0
Attunement Slots
14
Armor Class
9
Hit Points
+1
Initiative
30
Speed
WeaponAttackDamage
Quarterstaff (1H) 1d20+0 1d6+0
Quarterstaff (2H) 1d20+0 1d8+0
Attacks
Nature | Khao
Medicine | Forager
Animal Handling | Gazenaroc (Lip Service)
Alchemist Supplies | Forager
TBC - Perception, 1 Tool | Factionless

Druid
Light armor, medium armor, shields
Clubs, daggers, darts, javelins, maces, quarterstaffs, scimitars, sickles, slings, spears
Herbalism Kit
Intelligence, Wisdom
Arcana, Insight
Proficiences
Cantrips
Guidance
Shillelagh
----------------
L1
Healing Word
Detect Magic
Faerie Fire
Earth Tremor
Ice Knife
Entangle
Spellcasting
Leather Armor
Simple Shield
Explorer's Pack
Druidic Focus
Equipment
Factionless
Faction
Specialist
Stat Array
• Firbolg Magic. You can cast Detect Magic and Disguise Self with this trait, using Wisdom as your spellcasting ability for them. Once you cast either spell, you can't cast it again with this trait until you finish a short or long rest. When you use this version of disguise self, you can seem up to 3 feet shorter than normal, allowing you to more easily blend in with humans and elves.

• Hidden Step. As a bonus action, you can magically turn invisible until the start of your next turn or until you attack, make a damage roll, or force someone to make a saving throw. Once you use this trait, you can't use it again until you finish a short or long rest.

• Powerful Build. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.

• Speech of Beast and Leaf. You have the ability to communicate in a limited manner with beasts and plants. They can understand the meaning of your words, though you have no special ability to understand them in return. You have advantage on all Charisma checks you make to influence them.

• Languages. You can speak, read, and write Common, Elvish, and Giant.
Class/Racial Features & Traits

The statblocks of your Weapons, armor and other important/magical equipment

Statblocks for your familiars, mounts etc.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

qubez.

Statblock Type

Verum Character Sheet

Link/Embed