Skill |
Bonus |
Academics/Federated Suns History (Int/Wil) | +0 |
Administration (Cha/Int) | +3 |
Bureaucracy/Federated Suns (Cha/Soc) | +5 |
Careers/Soldier (Bod/Int) | +2 |
Deception (Int/Wil) | +4 |
Fast Talk (Cha/Wil) | +3 |
First Aid (Dex/Int) | +2 |
Gunnery/Ballistic/Humanoid (Dex/Rfl) | +4 |
Gunnery/Ballistic/Quad Mech (Dex/Rfl) | +4 |
Gunnery/Laser/Humanoid (Dex/Rfl) | +4 |
Gunnery/Laser/Quad Mech (Dex/Rfl) | +4 |
Gunnery/Missile/Humanoid (Dex/Int) | +4 |
Gunnery/Missile/Quad Mech (Dex/Int) | +4 |
Gunsmith (Dex/Int) | +1 |
Languages/English (Cha/Int) | +2 |
Languages/French (Cha/Int) | +3 |
Leadership (Cha/Wil) | +3 |
Martial Arts-Jujutsu (Rfl/Wil) | +3 |
Navigation-Ground (Int/Wil) | +2 |
Perception (Int/Wil) | +3 |
Piloting/Battlemech (Dex/Rfl) | +4 |
Piloting/Battlemech/Quad (Dex/Rfl) | +4 |
Piloting/Hover (Dex/Rfl) | +1 |
Piloting/VTOL (Dex/Rfl) | +1 |
Piloting/Wheeled (Dex/Rfl) | +1 |
Pistols (Dex/Rfl) | +3 |
Protocol/Federated Suns (Cha/Soc) | +2 |
Rifles (Dex/Rfl) | +5 |
Scrounge (Cha/Edg) | +3 |
Security Systems (Dex/Int) | +1 |
Security Systems/Mechanical (Dex/Int) | +1 |
Sensor Operations (Int/Wil) | +2 |
Streetwise/Federated Suns (Cha/Wil) | +4 |
Survival (Bod/Int) | +1 |
Swimming (Bod/Str) | +1 |
Tactics/Infantry (Int/Wil) | +1 |
Tactics/Mech (Int/Wil) | +1 |
Technician/Ballistic (Dex/Int) | +2 |
Technician/Communications (Dex/Int) | +2 |
Technician/Electronics (Dex/Int) | +2 |
Technician/Fusion (Dex/Int) | +3 |
Technician/Jet (Dex/Int) | +3 |
Technician/Laser (Dex/Int) | +2 |
Technician/Mechanics (Dex/Int) | +2 |
Technician/Missile (Dex/Int) | +2 |
Technician/Myomer (Dex/Int) | +3 |
Technician/Support (Dex/Int) | +3 |
Training (Cha/Int) | +1 |