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Saph

Dragonborn Race
Steton/Dragonslayer Origin
Paladin 1 Class & Level
Chaotic Neutral Alignment
Cassius Deity
Linnorm Lords Faction
Lord Rank/Position
0 Loyalty
None Company

Strength 18
+4
Dexterity 11
+0
constitution 15
+2
intelligence 10
+0
wisdom 11
+0
charisma 16
+3
Total Hit Dice 1
Hit Die
1d10+2
+2 proficiency bonus
+4 Strength
+0 Dexterity
+2 Constitution
+0 Intelligence
+0 Wisdom
+3 Charisma
saving throws
+0 Acrobatics
+0 Animal Handling
+2 Arcana
+6 Athletics
+3 Deception
+0 History
+0 Insight
+3 Intimidation
+0 Investigation
+2 Martial
+0 Medicine
+2 Nature
+0 Perception
+3 Performance
+3 Persuasion
+0 Religion
+0 Sleight of Hands
+0 Stealth
+0 Survival
skills

 
0
MV
0
Prestige
1
Attunement Slots
16
Armor Class
22
Hit Points
+0
Initiative
30ft
Speed
WeaponAttackDamageProperties
Greatsword 1d20+4+2 2d6+4 SlashingHeavy, Two-Handed
Halberd 1d20+4+2 1d10+4 SlashingHeavy, Two-Handed, Reach (5ft)
Javelins 1d20+4+2 1d6+4 PiercingThrown (30/120 ft.)
Breath WeaponDC 12 Dex. Save 2d6+2 Lightning on fail, Half on Success5
Attacks
Armor
Light Armor
Medium Armor
Heavy armor
Shields

Weapons
Simple Weapons
Martial Weapons

Saving Throws
Wisdom
Charisma

Skills
Athletics
Arcana
Martial
Nature

Proficiences
Weapons
Greatsword
Maul
5 Javelins

Armor
Chain Mail

Items
Holy Symbol of Kaheeli
1 backpack
1 bedroll
1 mess kit
1 tinderbox
10 torches
10 days of rations
1 waterskin
50 feet of hempen rope

2 Bandoliers
3 Potions of Healing
1 Bullseye Lantern
1 Staff
1 Hunting trap
1 Bear Trophy
1 Set of Traveler's Clothes
1 belt pouch containing 10gp

Money
10gp

Equipment
Linnorm Lords
Faction
Madman
Stat Array
Appearance
Height: 6'10"
Weight: 300 lb
Age: 20 years
Saph is a tall, large, and strong-looking dragonborn with bronze scales all over her body. She has bright blue eyes (hence her name).

 

Languages
Common
Draconic (Noble)

Divine Sense
As an action, Saph can open her awareness to detect good and evil. Until the end of her next turn, she knows the location of any celestial, fiend, or undead within 60 feet of her that is not behind total cover. Saph knows the type of any being whose presence she senses, but not its identity. Within the same radius, She can also detect the presence of any place or object that has been consecrated or desecrated, as with the Hallow spell.

Saph can use this feature 4 times before needing a long rest. Long rest refreshes all uses of this ability

Draconic Ancestry(Bronze)
Lightning Breath Weapon (2d6) and Lightning Damage Resistance

Lay on Hands
Saph has a pool of healing power that replenishes when she finishes a long rest. With that pool, she can restore a total number of hit points equal to her paladin level × 5.
Currently: Paladin Level 1 x 5 = 5 LoH)

As an action, Saph can touch a creature and draw power from the pool to restore a number of hit points to that creature, up to the maximum amount remaining in your pool(5).

Alternatively, She can expend 5 hit points from your pool of healing to cure the target of one disease or neutralize one poison affecting it. She can cure multiple diseases and neutralize multiple poisons with a single use of Lay on Hands, expending Lay on Hands pool points separately for each one.

This feature cannot effect undead and constructs.

Linnorm Lords: Crovux - Linnormous Blessing
Saph is blessed with life energy, increasing her hit point maximum by 10.

Linnorm Lords: Eldos Daikura - The Mastermind
Saph gains lightning resistance. In addition, she deals an additional 2 lightning damage per lightning damage source. (This effect is additive and stacks with other blessings.)

Linnorm Lords: The Mark of Crovux
Members of the Linnorm Lords are marked by a carved tattoo upon their face which must never be hidden, for a lion does not hide from a mouse.

This mark is recognized as a symbol of the faction by those who are not members.

Saph's .

Linnorm Lords: Attribute Cap Increase
+4 to Str cap; This boosts the maximum but not the score itself.

Origin:Steton
Stetonians are rumored to have the influence of giants within them. As such Saph quite hardier than others from other regions. Saph has +1 to Constitution due to this

Saph is more in tune with nature as well. As such she has proficiency in Nature

 

Suborigin: Dragonslayer
Saph is resilient to physical damage in battle from non-draconic opponents, as they are hardly a challenge compared to dragons Saph reduces all physical damage taken from non-draconic enemies by 2. This stacks with other forms of damage reduction.

To help fight such beasts she gains proficiency in Arcana.

Cassius Worship
Saph has +1 to Strength and proficiency in the Martial skill due to being a paladin of Cassius.

Class/Racial Features & Traits

The statblocks of your Weapons, armor and other important/magical equipment

Statblocks for your familiars, mounts etc.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

Igniscryo.

Statblock Type

Verum Character Sheet

Link/Embed