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Johannas Kraftmor in Dungeons & Dragons 5e

Johannas Kraftmor

Variant Human Race
Majital/Mirage Born Origin
Rogue-Scout 4 Class & Level
Chaotic Neutral Alignment
Wondox Deity
None Faction
Rank/Position
Loyalty
Company

Strength 10
+0
Dexterity 20
+5
constitution 12
+1
intelligence 12
+1
wisdom 12
+1
charisma 10
+0
Total Hit Dice 4
Hit Die
1d8+1
+2 proficiency bonus
+0 Strength
+7 Dexterity
+1 Constitution
+3 Intelligence
+1 Wisdom
+0 Charisma
saving throws
+5 Acrobatics
+1 Animal Handling
+3 Arcana
+1 Athletics
+1 Deception
+3 History
+1 Insight
+0 Intimidation
+3 Investigation
+1 Martial
+1 Medicine
+5 Nature
+5 Perception
+0 Performance
+0 Persuasion
+1 Religion
+5 Sleight of Hands
+9 Stealth
+5 Survival
skills

 

MV

Prestige

Attunement Slots
16
Armor Class
27
Hit Points
+5
Initiative
30
Speed
Shortbow[1d20+2][1d6+5]
Shortsword[1d20+2][1d6+5] Pierce
Sneak Attack [2d6]
Dagger(thrown)[1d20+5+2][1d4+5]
Attacks
Thieves Tools
Stealth-Base
Perception-Base
Survival-Scout
Investigation-Base
History-Mirage Born
Nature-Scout
Arcana-Base
Light Armor, Simple Weapon, Hand X-Bow, Longsword, Rapier, Shortsword
Dexterity and Intelligence Saving Throws
Proficiences
Leather Armor
(1) Shortbow
(1) Shortsword
(2) Daggers
Thieves Tools
Dungeoneer's pack
Equipment
None
Faction
The Specialist
Stat Array
+1 Dex & +1 Int, ASI @4 is +2 Dex,
Human Variant Feat-
Dungeon Delver Alert to the hidden traps and secret doors found in many dungeons, you gain the following benefits:
• You have advantage on Wisdom (Perception) and Intelligence (Investigation) checks made to detect the presence of secret doors.
• You have advantage on saving throws made to avoid or resist traps.
• You have resistance to the damage dealt by traps.
• You can search for traps while traveling at a normal pace, instead of only at a slow pace.
Mirage Born-You can cast Identify at will without needing material components. Skill Prof – History
Expertise in Stealth, Perception, Nature(Survivalist), and Survival(Survivalist)
Thieves Cant
Cunning Action
Skirmisher-may move half speed if an enemy ends their turn within 5 ft of you, doesn't provoke
Speech- Common

Class/Racial Features & Traits

The statblocks of your Weapons, armor and other important/magical equipment

Statblocks for your familiars, mounts etc.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


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