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Alex Lin

Ghostwise Halfling, Small Race
Badlands/Woeful Warrior Origin
Rogue, Scout 5 Class & Level
Neutral Good Alignment
Deity
Faction
Rank/Position
Loyalty
Company

Strength 11
+0
Dexterity 18
+4
constitution 11
+0
intelligence 15
+2
wisdom 15
+2
charisma 10
+0
Total Hit Dice 4
Hit Die
1d8+0
+3 proficiency bonus
+0 Strength
+6 Dexterity
+0 Constitution
+4 Intelligence
+2 Wisdom
+0 Charisma
saving throws
+6 Acrobatics
+2 Animal Handling
+2 Arcana
+2 Athletics
+0 Deception
+2 History
+2 Insight
+0 Intimidation
+6 Investigation
+2 Martial
+2 Medicine
+6 Nature
+4 Perception
+0 Performance
+0 Persuasion
+2 Religion
+4 Sleight of Hands
+6 Stealth
+6 Survival
skills

 

MV

Prestige

Attunement Slots
17
Armor Class
38
Hit Points
+4
Initiative
30
Speed
Attacks
15 / 15 / 14 / 11 / 11 / 10

Languages: Common, Halfling, thieves' cant.

Saves: Dex and Int.

Survivalist: When you choose this archetype at 3rd level, you gain proficiency in the Nature and Survival skills if you don't already have it. Your proficiency bonus is doubled for any ability check you make that uses either of those proficiencies.

Starter skills: Investigation, Perception, Stealth, Athletics.

Squat nimbleness skill: Acrobatics (advantage to escape grapples).

Expertise: Thieves' tools and Investigation. Double the proficiency bonus.
Proficiences
Rapier. +7 | d8+4
+3 longbow and 20 arrows. +4 | d6+4, 80/320
+1 studded leather. 13+dex
Trait: whenever attacked by a projectile, roll d4. On 3 or 4 deflect damage. Only accounts for one projectile per round.
Two daggers. +4 | d4+4
Thieves' tools.
Sneak attack. 3d6
Explorer's pack: bedroll, backpack, mess kit, tinderbox, 10 torches, 10 days of rations, waterskin, 50 feet of hempen rope.
Equipment
Mad Man
Stat Array
Woeful warrior: Whenever you kill an enemy, you are healed for a number of HP equal to the killed enemy's Constitution modifier (minimum 1).

Badlands: +10 HP, +2 to saving throws.

Lucky: When you roll a 1 on an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.

Brave: You have advantage on saving throws against being frightened.

Halfling Nimbleness: You can move through the space of any creature that is of a size larger than yours.

Silent Speech: You can speak telepathically to any creature within 30 feet of you. The creature understands you only if the two of you share a language. You can speak telepathically in this way to one creature at a time.

Cunning action: dash, disengage, hide.

Skirmisher: Starting at 3rd level, you are difficult to pin down during a fight. You can move up to half your speed as a reaction when an enemy ends its turn within 5 feet of you. This movement doesn't provoke opportunity attacks.

Sneak attack: Beginning at 1st level, you know how to strike subtly and exploit a foe's distraction. Once per turn, you can deal an extra 1d6 damage to one creature you hit with an Attack if you have advantage on the Attack roll. The Attack must use a Finesse or a ranged weapon.
You don't need advantage on the Attack roll if another enemy of the target is within 5 feet of it, that enemy isn't Incapacitated, and you don't have disadvantage on the Attack roll.

Uncanny dodge. Starting at 5th level, when an attacker that you can see hits you with an attack, you can use your reaction to halve the attack’s damage against you.

Token notes.

Weird untasty but edible desert fruit. Given to me by Lilia.
7 keratin from deaded scorpions. For sale. Gave 9 to Jacob the blacksmith for obsidian arrow tips (to be made by the next day).
18 gold.
Lockbox content: piece of paper neatly folded (sales ledger).
Scuffed, rough, dried notebook.
10 boot gold.
1 small obsidian.

Obsidian found on the bandits, is it valuable enough?

20 arrows.

Supersharp arrows 11 (was 15) (+2 to damage), Longbow (+3 to attack), Supersharp arrows 30 (+idk to idk).

I'm getting obsidian studded leather.
Nicone's and Lilia's swords/upgrades.
Satyr hat.
Spear for Lilia.

 

Class/Racial Features & Traits

The statblocks of your Weapons, armor and other important/magical equipment

Statblocks for your familiars, mounts etc.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

Lionwolfe.

Statblock Type

Verum Character Sheet

Link/Embed