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Mastercraft Grenade Launcher in Dungeons & Dragons 5e

world of excal-heim

Mastercraft Grenade Launcher

Firearm

Rare

Arcane, Heavy, Launcher(Bombs), Loading, Two-Handed

a Single-shot break-action grenade launcher.

Any Creature shot by this weapon Automatically fails the Dex save for the grenade.

You gain a +3 bonus to attack rolls made with this magic weapon.

Complicated Properties


Arcane. You can use Intelligence as the modifier for this weapon.

Launcher(Bombs). Launches bombs, dealing both its own damage and the bomb's damage.

Common store-bought bombs


Cherry Bomb. DC 15 Dex save, blast radius 10ft. Hit: 1d6+4 Fire damage. Half Damage on a success.

Grenade. DC 15 Dex save, blast radius 10ft. Hit: 2d6+4 Force damage. Half Damage on a success.

Smoke. blast radius 10ft. Fills its blast radius with a cloud of smoke that heavily obscures the area for 2 rounds(Disadvantage on perception and to hit).

D20. DC 15 Dex save, blast radius 10ft. Hit: 1d6+4 Force damage. Half Damage on a success. Rolls 2 effects from the Improved Wild Magic surge table. Both effects trigger on any creature that took the full damage of the explosion. All A.O.E. effects have the same radius as the D20 grenade and proc on the grenade.

Type Damage Damage Range
None 5 Bludgeoning 40/160ft

Cost: 2,300 gp
Weight: 12 lb


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