Vibe check | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Excal-heim

Vibe check

4-level Divination

Casting Time: 1 action
Range/Area: 30 ft
Components: Verbal, Somatic
Duration: Instantaneous

Target creatures must be chosen before rolling

Roll a d20 .
  • 1 - 10: you cast Heal on up to 3 creatures of your choice within range.
  • 10 - 20: you cast Harm on up to 3 creatures of your choice within range.
  • None of these effects cost a spell slot or the materials required to cast the spell normally.   When you cast this spell at 6th level or higher, the effect of the spell is as follows:
    Roll a d20 .
  • 1 - 3: you cast Resurrection on a creature of your choice within range.
  • 4 - 10: you cast Heal on up to 3 creatures of your choice within range.
  • 11 - 16: you cast Harm on up to 3 creatures of your choice within range.
  • 17 - 20: you cast Finger of Death on a creature of your choice within range.
  • None of these effects cost a spell slot or the materials required to cast the spell normally.   When you cast this spell at 9th level, the effect of the spell is as follows:
    Either
  • You cast Heal on up to 3 creatures of your choice within range, and you cast Harm on up to 3 creatures of your choice within range.
  • Or
  • You cast Resurrection on a creature of your choice within range and you cast Finger of Death on a creature of your choice within range.
  • Available for: Bard, Cleric, Druid, Paladin, Ranger

    Created by

    stormgate_dnd.

    Statblock Type

    Spell

    Link/Embed