Broxigar | Character Sheet (Legacy) | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Broxigar

Barbarian 6 Class & Level
Background
Half-orc Race
Alignment

Strength 19
+4
Dexterity 11
+0
constitution 14
+2
intelligence 8
-1
wisdom 11
+0
charisma 8
-1
Total Hit Dice 3
Hit Die
1d12+2
+3 proficiency bonus
+7 Strength
+0 Dexterity
+5 Constitution
-1 Intelligence
+0 Wisdom
-1 Charisma
saving throws
+0 Acrobatics
+0 Animal Handling
-1 Arcana
+7 Athletics
-1 Deception
-1 History
+0 Insight
+2 Intimidation
-1 Investigation
+0 Medicine
-1 Nature
+0 Perception
-1 Performance
-1 Persuasion
-1 Religion
+0 Sleight of Hands
+0 Stealth
+3 Survival
skills Athletics | Intimidation | Survival proficiencies

 
12
Armor Class
51
Hit Points
+0
Initiative
40
Speed
WeaponAttackDamage
Greataxe 1d20+7 1d12
Greataxe (throw) 1d20+3 1d12
Attacks
Boomerang axe, 1
Features & Traits

Heroes Enabled

The statblocks of your Weapons, armor and other important/magical equipment

DnD 5e SRD

Greataxe

Melee Weapon Heavy, Two-Handed Common

Type Damage Damage Range Properties
Martial 1d12 Slashing Heavy, Two-Handed

Cost: 30 gp Weight: 7 lb


 

DnD 5e SRD

Hide Armor, +1

Adventuring Gear Common

This crude armor consists of thick furs and pelts. It is commonly worn by barbarian tribes, evil humanoids, and other folk who lack access to the tools and materials needed to create better armor.

Type AC STR Req. Stealth Dis. Properties
Medium 13 + Dex Modifier (max 2)

Cost: 10 gp Weight: 12 lb


 

Necklace of Constitution

Armor

Varies

CON +2

Type AC STR Req. Stealth Dis.
No


Weight: 0.3lb

The statblocks of your class features

Barbarian


Hit Points

Hit Dice: d12 per Barbarian level
Hit Points at first Level: 12 + Consitution modifier
Hit Points at Higher Levels: 1d12 (or 7) + your Constitution modifier

Proficiences

Armor: Light armour, medium armour, shields
Weapons: Simple weapons, martial weapons
Tools: none
Saving Throws: Strength, Constitution
Skills: Choose from Animal Handeling, Athletics, Intimidation, Nature, Perception and Survival

Starting Equipment

You start with the following equipment in addition to the equipment granted by your background   (a) a greataxe or (b) any martial melee weapon (a) two handaxes or (b) and simple weapon an explorers pack and for javelins

Statblocks for your familiars, mounts etc.

Statblocks for race/species of the character.

Human

Ability Score Increase Two different ability scores of your choice increase by 1.
Size Medium
Speed 30ft.

Skills. You gain proficiency in one skill of your choice.   Feat.You gain one feat of your choice.

Languages. You can speak, read, and write Common.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

alairr3.

Statblock Type

Character Sheet (Legacy)

Link/Embed