| +2 | Strength |
| +3 | Dexterity |
| +2 | Constitution |
| +6 | Intelligence |
| +6 | Wisdom |
| +1 | Charisma |
| +3 | Acrobatics |
| +4 | Animal Handling |
| +6 | Arcana |
| +2 | Athletics |
| +1 | Deception |
| +6 | History |
| +6 | Insight |
| +1 | Intimidation |
| +6 | Investigation |
| +4 | Medicine |
| +4 | Nature |
| +4 | Perception |
| +1 | Performance |
| +1 | Persuasion |
| +4 | Religion |
| +3 | Sleight of Hands |
| +3 | Stealth |
| +4 | Survival |
| Weapon | Attack | Damage | Damage Type | Range |
|---|---|---|---|---|
| Wizard's Staff | d20+4 | 1d8+2 | Bludgeoning | Melee |
| Longsword | d20+4 | d8+2 | Slashing | Melee |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
PHB: P. 289
1-level Evocation
PHB: P. 276
1-level Enchantment
PHB: P. 231
1-level Divination
Ritual - does not require spell slot, takes 10 minutes longerDivination Magic
1-level Divination
Ritual - does not require spell slot, takes 10 minutes longerPHB: P. 252
1-level Divination
Ritual - does not require spell slot, takes 10 minutes longerAbjuration Magic
1-level Abjuration
PHB: P. 270
1-level Abjuration
PHB: P. 255
2-level Transmutation
Statblocks for your Trinkets, businesses, building, castles, empires.
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