Remove these ads. Join the Worldbuilders Guild

Wayne Kerr

V. Human Race
Dolten / Night Guard Aspirant Origin
Fighter 1 Class & Level
Neutral Alignment
Lorita Deity
Steton Striders Faction
N/A Rank/Position
0 Loyalty
N/A Company

Strength 18
+4
Dexterity 12
+1
constitution 12
+1
intelligence 10
+0
wisdom 12
+1
charisma 13
+1
Total Hit Dice 1
Hit Die
1d10+1
+2 proficiency bonus
+6 Strength
+1 Dexterity
+3 Constitution
+0 Intelligence
+1 Wisdom
+1 Charisma
saving throws
+1 Acrobatics
+1 Animal Handling
+0 Arcana
+6 Athletics
+3 Deception
+0 History
+1 Insight
+3 Intimidation
+0 Investigation
+1 Martial
+1 Medicine
+0 Nature
+3 Perception
+1 Performance
+1 Persuasion
+0 Religion
+1 Sleight of Hands
+1 Stealth
+1 Survival
skills

 
0
MV
0
Prestige
1
Attunement Slots
16
Armor Class
16
Hit Points
+1
Initiative
30
Speed
WeaponAttackDamage
Greatsword 1d20+6 2d6+4
GreatswordGWM 1d20+1 2d6+14
HandCrossbow 1d20+3 1d6+1
LightCrossbow 1d20+3 1d8+1
Attacks
light armor, medium armor, shields, simple weapons, martial weapons
Proficiences
Chain Mail
Hand Crossbow
Greatsword
Light Crossbow
20 bolts
Dungeoneer's Pack
Equipment
Steton Striders
Faction
Specialist
Stat Array
Great Weapon Fighting
When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll, even if the new roll is a 1 or a 2. The weapon must have the two-handed or versatile property for you to gain this benefit.

Great Weapon Master
You've learned to put the weight of a weapon to your advantage, letting its momentum empower your strikes. You gain the following benefits:
On your turn, when you score a critical hit with a melee weapon or reduce a creature to 0 hit points with one, you can make one melee weapon attack as a bonus action.
Before you make a melee attack with a heavy weapon that you are proficient with, you can choose to take a -5 penalty to the attack roll. If the attack hits, you add +10 to the attack's damage

Stats:
V. Human Str+1 Cha+1
NGA Wis+1 Con +1 HP +5

Skills:
Human - Deception
Fighter - Athletics + intimidation
NGA - Perception
Class/Racial Features & Traits

The statblocks of your Weapons, armor and other important/magical equipment

Statblocks for your familiars, mounts etc.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

ragepope.

Statblock Type

Verum Character Sheet

Link/Embed