Orc Spiritspeaker (Nemesis)
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15
17
1
1
- Skills: Cool 2, Knowledge (Lore) 3, Primal 4.
- Talents: Second wind 5 (once per encounter, the spirit speaker may heal 5 strain as an incidental)
- Abilities: Spirit Focus (A spiritspeaker adds a bonus dice to primal checks for each orc ally within short range)
- Equipment:
- Magic Staff: +4 damage to magic attacks; the first range effect added to a spell does not increase its difficulty)
- Beast-hide Robes (+1 defense)