Taunt | Generic, Table | Statblocks & Sheets | World Anvil

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Taunt


TalentEffectPre-reqsPathsCost
TauntIf Ready and unengaged, you may replace your normal activation with a Taunt action. To Taunt, you choose an enemy in LOS and within 12”. The enemy must not yet have been activated or must be on Hold or Delay. You take a DISC test opposed by the target enemy. If you are successful, the enemy must immediately Charge you. You may Countercharge the model you taunted.DISC d8BW1

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dgsgames.

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Generic, Table

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