Dark Pounce | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Metabot's Manual of Magical Maneuvers

Dark Pounce

1-level Conjuration

Casting Time 1 action
Range Self
Duration 1 round
Components V, S

The first time you make a running jump before the end of your next turn, you instead teleport to your landing location. If this jump would take you into a Large or smaller creature's space, you instead appear in an unoccupied space adjacent to the creature, otherwise the spell fails. The target must make a Strength saving throw. On a fail, the target falls prone and if you have a free hand, it becomes grappled by you.
At higher levels: When you cast this spell using a 3rd level spell slot or higher, you may use a bonus action for the casting instead of an action.

Class(es): Ranger, Warlock

Created by

Dark Hollow DND.

Statblock Type

Spell

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