Skeleton (Minion) | Adversary | Genesys | Statblocks & Sheets | World Anvil

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Skeleton (Minion)

2 2 1 2 1 1
3 4 0 1 1
  • Skills: Group only: Melee (Light), Perception, Ranged (Light), Resilience, Vigilance
  • Talents: None
  • Abilities:
    • Death Site: An undead suffers no perception penalties at night or in total darkness
    • Undead: An undead is immune to poison, disease, and sleep, and needs no air, water, or food to survive
      • Undying: may spend 3 Setback from any check made by a PC to return one previously defeated skeleton to an exiting minion group, removing damage from the group accordingly. Spend despair to return two skeletons to a minion group.
  • Equipment: Rusted blade (Melee; Damage: 5; Critical: 3;Range [Engaged]), worn bow (Ranged; Damage: 6; Critical: 3; Range [Medium]), antique mail (+1 soak).

Created by

Idar.

System

Genesys

Statblock Type

Adversary

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