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Hornung's Random Dispatcher in Advanced Dungeons & Dragons

Hornung's Random Dispatcher

Name
Hornung's Random Dispatcher
Type of Magic
Mage
Spell Level
8th
School
Abjuration (House Quintus)
Sphere
Reversible?
Yes
Range
​90 ft.​
Components

Verbal

Duration
​Instantaneous
Casting Time
2
Area of Effect
1 creature ​
Saving Throw
Negates
Effects
​With the utterance of a few words, this spell can hurl a creature to a random plane and leave him there. The target, if unwilling, is allowed a saving throw. If successful, the spell fails. If unsuccessful, the victim and all items carried by him are sent to a random plane. To determine the plane, roll on the table below.​ ​D100 Roll Plane 01-03 Abyss 04-06 Acheron 07-12 Alternate Prime Material Plane 13-17 Arcadia 18-23 Astral Plane 24-27 Beastlands (Happy Hunting Grounds) 28-30 Concordant Opposition 31-35 Elemental Plane (Air, Fire, Earth, or Water) 36-38 Elysium 39-44 Ethereal Plane 45-47 Gehenna 48-50 Gladsheim 51-53 Hades 54-58 Limbo 59-61 Negative Material Plane 62-64 Negative Quasi-Plane (Vacuum, Ash, Dust, or Salt) 65-67 Nine Hells 68-70 Nirvana 71-73 Olympus 74-76 Pandemonium 77-79 Para-Elemental Plane (Smoke, Magma, Ooze, or Ice) 80-82 Positive Material Plane 83-85 Positive Quasi-Plane (Lightning, Radiance, Minerals, or Steam) 86-91 Prime Material Plane* 92-94 Seven Heavens 95-97 Tarterus 98-100 Twin Paradises​ ​* Characters sent to the Prime Material plane are teleported elsewhere in the same world.​ The caster has no control over the destination of the target. The conditions at the destination may kill the target (for example, arriving in the elemental plane of fire) or merely make life difficult. This determination is left to the DM. ​

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