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Detect Secret Passages & Portals in Advanced Dungeons & Dragons

Detect Secret Passages & Portals

Name
Detect Secret Passages & Portals
Type of Magic
Mage
Spell Level
1st
School
Greater and Lesser Divination (House Sextus)
Sphere
Reversible?
No
Range
​0​
Components

Somatic, Verbal

Duration
1 turn
Casting Time
1
Area of Effect
10 x 10 ft. area/level ​
Saving Throw
None
Effects
​This spell enables a wizard to detect secret doors, compartments, caches, and similar devices. Only passages, doors, or openings that have been deliberately constructed so as to escape detection are detected by this spell - a trap door buried beneath crates in a cellar, an illusionary wall, or an amulet left in a cluttered room would not be detected.​ ​The wizard affects an area of 10 feet square per level, so a 4th-level wizard could search four sections of wall, floor, or ceiling. Any doorways or openings detected by this spell glow softly for one full turn. It’s possible that a wizard might not find a secret compartment in the area of effect if the compartment is behind or under another object that covers it completely. This spell only detects the doorway or opening; the wizard may have to search for a mechanism or catch that opens the door. ​

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