Transformation | ADD2E Spells | Advanced Dungeons & Dragons | Statblocks & Sheets | World Anvil

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Transformation

Name
Transformation
Type of Magic
Priest
Spell Level
Quest
School
Alteration, Enchantment, Illusion
Sphere
Numbers
Reversible?
No
Range
​0​
Components

None

Duration
​3 turns ​
Casting Time
1 round ​
Area of Effect
300 ft. radius sphere​
Saving Throw
None
Effects
​The transformation spell allows the priest to alter extradimensional and relative geometries within the area of effect. This enables the priest and his companions to use extradimensional links to facilitate rapid movement as follows. All allies of the priest are able to blink (as per the 3rd-level wizard spell) once per round, with the ability to select the direction of movement. As many as 10 creatures (designated by the priest at the time of spellcasting) can use the teleport without error spell. They may teleport anywhere within the area of effect of the transformationspell once during the duration of the spell. As many as 10 creatures (specified by the priest at the time of spellcasting) gain abilities as if wearingboots of striding and springing for the spell duration. At any time during the spell, the priest and as many as 10 other creatures can be affected as per ashadow walk spell. Creatures to be affected must stand in a circle and touch hands. As soon as the priest who cast the transformation spell leaves the area of effect via the shadow walk, all other effects of the transformation are canceled. ​

Created by

thor547.

Statblock Type

ADD2E Spells

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