Wormhole | ADD 2E Psionics | Advanced Dungeons & Dragons | Statblocks & Sheets | World Anvil

Remove these ads. Join the Worldbuilders Guild

Wormhole

Name
Wormhole
Type
Science
Field
Psychoportive
MAC
7
PSP (Initial)
12+
PSP (Ongoing)
6+
Range
60 ft.​
Area of Effect
​Special
Prerequisites
dimensional door ​
Power Score
The maintenance costs are cut in half. ​
Critical (20)
The psionicist creates a dimensional vortex that transports him 10 to 100 miles in a random (horizontal) direction if he fails a saving throw versus spells. ​
Description
​With this power, a psionicist can open a door between two points, no matter how far apart they may happen to be (at least theoretically). It resembles the devotion dimensional door, but on a much larger scale. The psionicist must open one end within 20 yards of himself, although the portal may have any orientation and be any size up to 10 feet by 10 feet square. If the psionicist wishes to, he can try to make the wormhole larger; each doubling in portal size adds an additional –2 penalty to the power check. The other end of the wormhole will he of identical size and can be placed at any point the psionicist has ever seen. It can also he positioned at any place he can reference from here he currently is—for example, “10 miles east of where I am now”—whether or not he has ever actually been there. The distance spanned by the wormhole will affect its PSP cost as shown below.​ Distance Initial Cost Maintenance Cost 100 yards 24 8/round 1,000 yards 36 12/round 10 miles 48 16/round 100 miles 60 20/round 1,000 miles 72 24/round 10,000 miles 100 30/round Interplanetay 150 50/round ​Once created, the wormhole’s entrances remain motionless. Anything can pass through, to he instantly transported to the other side. The psionicist could conceivably transport an entire army or a mekillot wagon by spending enough PSPs. if an object cannot fit entirely within the wormhole’s mouth, it cannot be transported. If the psionicist tries to use this power to transport an unwilling creature, the victim gains a saving throw versus spells to avoid being affected. ​

Created by

thor547.

Statblock Type

ADD 2E Psionics

Link/Embed