Fibrillations | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Fibrillations

3-level Necromancy

Casting Time 1 Action
Range Touch
Duration Instantaneous
Components S, M
Materials the heart of a humanoid

You touch a creature, sending their heart into a flurry, stopping and starting at random intervals. Make a melee spell attack against a creature. On a hit, the target’s heart begins to violently fibrillate. At the start of each of the creature’s turns, it must succeed on a Constitution saving throw or have its speed reduced by half until the start of its next turn and suffer one point of exhaustion.   This spell cannot cause a creature to exceed 3 points of exhaustion.   The spell ends when the creature succeeds three saving throws against the spell, or if the creature takes lightning damage.
 

Class(es): Cleric, Warlock

Created by

That.One.Guy.

Statblock Type

Spell

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