Comet Rush | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Comet Rush

2-level Evocation

Casting Time 1 Action
Range Touch
Duration Instantaneous
Components V, S, M
Materials a vial of space rock and ice

You imbue a creature that you touch with the speed and power of a flying asteroid. That creature moves up to 30 feet in a straight line, moving through any creature as if it were not there. Each creature caught in the line must succeed on a Strength saving throw or take 2d8 bludgeoning damage, plus 1d8 cold damage, taking half on a success. A creature that fails its saving throw also falls prone.
At higher levels: When you cast this spell using a spell slot of 3rd-level or higher, the cold damage dealt increases by 1d8 per spell slot level above 3rd.

Class(es): Druid, Wizard

Created by

That.One.Guy.

Statblock Type

Spell

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