Researching(Criminals), Deceptive Arts, Manipulation |
Basic Moves |
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Elegant Decorum:Roll+poise to do something under duress.Artful Eloquence:Roll+glib to seduce or manipulate someone. When you try to seduce, manipulate, bluff, fast-talk, or lie to someone, tell them what you want them to do, give them a reason, and roll.Vexing Hooliganism:Roll+flint to attack on someone or do something aggressive to them like threaten them. Make it clear what you want them to do and what you’ll do to them.Astute Perception:Roll+guile to read a person or read a situation. On a hit, you can ask the Host questions.Eccentric Intensity:Roll+ardor to 'intensify' or become inspired. On a hit, the Host tells you something new and interesting about the current situation, and might ask you a question or two; answer them.Foul Play:When you attack someone unsuspecting or helpless.Spend Favor:Help or interfere with someone. |
Vigil Dreamer:You have conditioned yourself to function without proper sleep, instead substituting in a few micro-naps throughout the day. While napping, roll with Ardor to see if you stay aware of your surroundings.By A Thread:Roll with Ardor when using Artful Eloquence against someone you're suspicious of.Paradise Lost:Whenever you get a step closer to saving your family, mark XP.The Noose Tightens:You have the ability to use your ooi as a 1-harm weapon. Attacking with it counts as a basic move using Ardor. |
This represents how much they like you as well as being a resource you can spend. You can spend a favor to have something go your way regarding them.
Ede: +3 2A: +3 |
Worn Ooi:A wooden lullaby; a tether for the obsessed.Pockometer:Your personal portable communication device.CyberConnect:This headset is not portable, and can only be accessed from your home. |