Entangle | ADD2E Spells | Advanced Dungeons & Dragons | Statblocks & Sheets | World Anvil

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Entangle

Name
Entangle
Type of Magic
Priest
Spell Level
1st
School
Alteration (House Publius)
Sphere
Plant
Reversible?
No
Range
240 ft.​
Components

Material, Somatic, Verbal

The material component is the caster's holy symbol.

Duration
1 turn ​
Casting Time
​4​
Area of Effect
​40-ft. cube ​
Saving Throw
None
Effects
By means of this spell, the caster is able to cause plants in the area of effect to entangle creatures within the area. The grasses, weeds, bushes, and even trees wrap, twist, and entwine about the creatures, holding them fast for the duration of the spell.​ Any creature entering the area is subject to this effect.​ A creature that rolls a successful saving throw vs. spell can escape the area, moving at only 10 feet per round until out of the area.​ Exceptionally large (gargantuan) or strong creatures may suffer little or no distress from this spell, at the DM's option, based on the strength of the entangling plants. ​

Created by

thor547.

Statblock Type

ADD2E Spells

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