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Ghast (Rival) in Genesys

Ghast (Rival)

3 1 2 3 2 2
4 12 0 0 0
  • Skills: Athletics 1, Brawl 2, Stealth 2
  • Talents: None
  • Abilities:
    • Death sight: An undead suffers no perception penalties at night or in total darkness.
    • Undead: An undead is immune to poisont, disease, and sleep, and needs no air, water, or food to survive
    • Stench: Any character that begins their turn engaged with a ghast must make an average resilience check. On success, they are disoriented for one round. On a failure, they are staggered for one round. A triumph on this check means they do not have to make the check again during this encounter.
    • Defiant Undead: Increase the difficulty of any divine check made against a ghast by one
      • Paralyzing Touch: A living creature hit by a ghast's claws must make an average resilience check. If it fails, it is staggered until the end of the encounter. At the end of each of its turns, it may attempt another average resilience check to escape the effect. Divine healing may also undo this effect.
  • Equipment:
    • Bite (Brawl; Damage: 6; Critical: 3; Range [Engaged]; Vicious 1), Filthy Claws (Brawl; Damage: 5; Critical: 4; Range [Engaged]; Special)

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