Guided Path | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Mordenkainen's Lost Notebook

Guided Path

0-level (Cantrip) Divination

Casting Time 1 action
Range Self
Duration Instantaneous
Components V, S

This spell imparts to you a sudden flash of insight, telling you exactly where to turn and which streets to travel to find the most direct route to a type of location within 1 mile. The location must be a particular sort of building or establishment, such as the nearest tavern, temple, or armorer, but cannot be a specific establishment, such as the Inn of Four Winds. In addition, the location’s purpose must be public knowledge. If you know a gang of assassins uses a fishmonger’s shop as a hideout, the cantrip won’t reveal “the assassins’ hideout in the fishmonger’s shop,” because that is not publicly known.

Class(es): Bard, Sorcerer, Warlock, Wizard

Created by

That.One.Guy.

Statblock Type

Spell

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