| 1d10 | Contact |
|---|---|
| 1 | I left the Azorius, and a former colleague still resents me for that fact |
| 2 | A good friend, eager for action, left the Selesnya and joined the Boros |
| 3 | I had a relationship with a guild mate who turned out to be a Dimir agent |
| 4 | I know a disgruntled Golgari assasin who is ripe for recruitment |
| 5 | I'm friendly with a Gruul centaur who almost joined us a few years back |
| 6 | I once had a heated public argument with an Izzet chemister, and neither of us is allowed back into that restaurant |
| 7 | I paid off my debt to the Orzhov Syndicate, but my good friend was not so lucky and remains indebted to the guild |
| 8 | At the time of a terrible grief in my life, a Rakdos performer made a mockery of my pain, leaving me with mixed feelings of sadness and humor. |
| 9 | Roll an additional Selesnya contact, you can decide if the contact is an ally or a rival |
| 10 | I have a sibling in the Simic Combine and we argue every time we see each other |
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