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Affect Normal Fires in Advanced Dungeons & Dragons

Affect Normal Fires

Name
Affect Normal Fires
Type of Magic
Mage
Spell Level
1st
School
Alteration (House Publiius)
Sphere
Reversible?
No
Range
15 ft./Level
Components

Material, Somatic, Verbal

Duration
2 rds./level
Casting Time
1
Area of Effect
10 ft. Radius
Saving Throw
None
Effects
​This spell enables the wizard to cause nonmagical fires - from as small as a torch or lantern to as large as the area of effect - to reduce in size and brightness to become mere coals or increase in light to become as bright as full daylight and increase the illumination to double the normal radius.​ ​Note that this does not affect either fuel consumption or damage caused by the fire.​ ​The caster can affect any or all fires in the spell's area. He can alter their intensities with a single gesture as long as the spell is in effect. The spell lasts until the caster cancels it, all fuel is burned, or the duration expires.​ ​The caster can also extinguish all flames in the area, which expends the spell immediately.​ ​The spell does not affect fire elementals or similar creatures.

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