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Mad Scientist in Genesys

Mad scientist

For a Mad Scientist, the laws of physics are mere guidelines, achieving the impossible is a goal, and the morality of everyday society is a petty annoyance. Mad Scientists range from inventors of bizarre technology to researchers into forbidden magics. They don't have to be truly evil or even amoral, but generally Mad Scientists are a little myopic. They get so focused on their grand goals that they ignore the consequences of their actions.


 

The Mad scientist counts the following skills as career skills: Alchemy , Coercion , Knowledge , Mechanics , Medicine , Operating , Skulduggery , Ranged(heavy). . Before spending experience during character creation, a Mad scientist may choose four of their career skills and gain one rank in each of them.


 

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