Cheetah’s Sprint | Spell | Pathfinder 1e | Statblocks & Sheets | World Anvil

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Cheetah’s Sprint


transmutation; \ \ bloodrager 1, druid 1, ranger 1, shaman 1, witch 1

Casting time: 1 swift action
Range: personal
Duration: 1 round
Targets: you

Description

Components V
    A wild surge of energy courses through your body and propels you into a sprint.   If you take a charge or run action before the end of your turn, you can move a total distance of up to 10 times your base land speed. This adjustment is an enhancement bonus. There is no effect on other modes of movement, such as burrow, climb, fly, or swim. As with other effects that increase your speed, this spell affects your jumping distance.   Section 15: Copyright Notice Pathfinder Player Companion: Heroes of the Wild © 2015, Paizo Inc.; Authors: Tyler Beck, Pedro Coelho, Justin Juan, Mikko Kallio, Jason Keeley, Nick Salestrom, and William Thrasher.

Created by

Hakkabash.

System

Pathfinder 1e

Statblock Type

Spell

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