5th Level Force Power
You exude an aura out to 15 feet that boosts the morale and overall battle prowess you and your allies while simultaneously reducing the opposition’s combat-effectiveness by eroding their will to fight. Whenever you or a friendly creature within your meditation makes an attack roll or a saving throw, they can roll a 1d6 and add the number rolled to the attack roll or saving throw. Whenever a hostile creature starts enters your meditation or starts its turn there, it must make a Charisma saving throw. On a failed save, it must roll a d6 and subtract the number rolled from each attack roll or saving throw it makes before the end of your next turn. On a successful save, it is immune to this power for 1 day.
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