| MOD | SAVE | ||
|---|---|---|---|
| STR | 1 | -5 | -5 |
| DEX | 20 | +5 | +5 |
| CON | 10 | +0 | +0 |
| MOD | SAVE | ||
| INT | 10 | +0 | +0 |
| WIS | 9 | -1 | -1 |
| CHA | 15 | +2 | +2 |
Incorporeal Movement. The fright can move through other creatures and objects as if they were Difficult Terrain. It takes 5 ( 1d10 ) Force damage if it ends its turn inside an object.
Life Drain. Melee Attack Roll: +12, reach 5 ft. Hit: 10 (2d8 + 2) Necrotic damage. If the target is a creature, its Hit Point maximum decreases by an amount equal to the damage taken
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