6th Level Tech Power
A blast of corrosive energy emits from you. Choose a target within range.
A creature targeted by this power must make a Dexterity saving throw. On a failed save, the target takes 10d6+40 acid damage. If this damage reduces the target to 0 hit points, it is disintegrated.
A disintegrated creature and everything it is wearing and carrying are reduced to a pile of fine gray dust. A creature destroyed in this way can not be revitalized.
This power automatically disintegrates a Large or smaller object. If the target is a Huge or larger object, this power disintegrates a 10-foot-cube portion of it.
Potency Effect: When you cast this power using a tech slot of 7th level or higher, the damage increases by 3d6 for each slot level above 6th.
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