Homebrew
4-level Illusion
You remind the world where something was meant to be. Choose one large or smaller object or creature. If the target is a creature or an object carried by a creature, that creature must succeed on a Charisma saving throw or the creature or object will instantly return to the space it occupied at the start of the creature's last turn.
If the targeted creature did not move on its previous turn, there is no effect.
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