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Raise the Banner in Dungeons & Dragons 5e

Raise the Banner [Racial]

Prerequisites: Human Race, Cetandari Subrace, 4th Level

Your presence reminds others what they fight for. As a Bonus Action, you can inspire creatures of your choice within 30 feet of you that can see you. The chosen creatures have Advantage on their first Attack Roll each turn. If you have the Standard Bearer Fighting Style and are holding your standard and nothing else in that hand, the creatures also have Advantage on their first Saving Throw each turn. This benefit lasts for 1 minute or until you are Incapacitated or die. If you die, the chosen creatures have Disadvantage on their next Attack Roll before the end of their next turn.   Once you use this feat, you cannot do so again until you finish a Short or Long Rest.


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