Prerequisites: Serpentine Tail Feat, 5th Level
You've learned from your ancient rivalries against many of your foes and developed special techniques against flying foes. Whenever you hit a creature with a natural Flying Speed that is no more than one size larger than you with your Tail, that creature's Flying Speed is set to 0 until the beginning of your next turn. If you score a Critical Hit against that creature with your Tail, it instead has its Flying Speed set to 0 for 1 minute.
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