Upon gaining Rigid, it will initially be 'Rigid (Soft)'.
After ending a Turn whilst having 'Rigid (Soft)' and of not moving, it will become 'Rigid (True)'.
When having 'Rigid (True)':
Gain 2 Points of AC, (or 2 AM) & 1 point of BR
Lose 2 Meters (or 10ft) of movespeed.
Abilities that would unwillingly move you, cannot.
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