Whips are martial, leather melee weapons that consist off a long piece of leather made to strike creatures at a distance that deal 1d6 slashing damage on a hit and have the Finesse and Scourge properties.
Finesse
Versatile weapons can be used with one or two hands. A damage value in parentheses appears with the property—the damage when the weapon is used with two hands to make a melee attack.
Scourge
This weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for opportunity attacks with it. Like the Reach property, the Scourge property extends your effective attack radius, but through a length of flexible material rather than a long stiff material.
Trip.
You perform a wide, sweeping attack that strikes at the footing of enemies around you. Each creature standing within 10 feet of you must succeed on a Dexterity saving throw or take bludgeoning damage equalling a number of d4s equal to your proficiency bonus and fall prone.
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