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CINDERPLATE HAUBERK in Dungeons & Dragons 2024 (D&D)

CINDERPLATE HAUBERK

ARMOR VARIES ARMOR (PLATE) RELIC (EVOLVING) REQUIRES ATTUNEMENT   BASE ARMOR STATISTICS (ALL STATES)   ARMOR TYPE: HEAVY (PLATE)   AC: 18   STRENGTH REQUIREMENT: 15   STEALTH: DISADVANTAGE   WEIGHT: 65 LB.   RELIC TRAITS (ALL STATES)   COUNTS AS MAGICAL ARMOR.   EVOLVES: DORMANT → AWAKENED → EXALTED   YOU MUST BE ATTUNED TO GAIN ITS MAGICAL PROPERTIES.   IF ATTUNEMENT ENDS IT REVERTS TO DORMANT.   DORMANT STATE   UNCOMMON (RELIC) REQUIRES ATTUNEMENT   FIRE ENDURANCE   YOU AUTOMATICALLY SUCCEED ON SAVING THROWS AGAINST EXTREME HEAT.   EMBER GUARD   WHEN YOU TAKE FIRE DAMAGE REDUCE THE DAMAGE BY AN AMOUNT EQUAL TO YOUR PROFICIENCY BONUS.   AWAKENED STATE   RARE (RELIC) REQUIRES ATTUNEMENT   FIRE RESISTANCE   YOU HAVE RESISTANCE TO FIRE DAMAGE.   MOLTEN RETALIATION (ONCE PER TURN)   WHEN A CREATURE WITHIN 5 FEET HITS YOU WITH A MELEE ATTACK IT TAKES 1D6 FIRE DAMAGE.   EXALTED STATE   LEGENDARY (RELIC) REQUIRES ATTUNEMENT (YOU MUST HAVE WILLINGLY TAKEN FIRE DAMAGE WHILE WEARING THE ARMOR.)   GREATER FIRE RESISTANCE   YOU HAVE RESISTANCE TO FIRE DAMAGE. IF YOU ALREADY HAVE FIRE RESISTANCE FROM ANOTHER SOURCE YOU INSTEAD GAIN TEMPORARY HIT POINTS EQUAL TO YOUR PROFICIENCY BONUS WHENEVER YOU TAKE FIRE DAMAGE (ONCE PER TURN).   ASHEN REBIRTH (1/LONG REST)   WHEN YOU ARE REDUCED TO 0 HIT POINTS BUT NOT KILLED OUTRIGHT YOU CAN DROP TO 1 HIT POINT INSTEAD.   MOLTEN RETALIATION (IMPROVED)   THE FIRE DAMAGE INCREASES TO 2D6. legendary: Creature must have taken fire damage willingly while wearing the armor Requires Attunement

Relic Armor (Heavy), Ashen Reach   The Cinderplate Hauberk is a suit of volcanic-forged plate said to have been quenched not in water, but in flowing magma. Each overlapping plate is dark as cooled obsidian, yet veined with thin, ember-lit fissures that pulse faintly like a sleeping forge. The metal bears subtle ripples, as though it once flowed like liquid stone before being hammered into shape.   The armor radiates a steady warmth — never uncomfortable, but ever-present — like standing near a great hearth. Ash seems to gather at its joints and pauldrons, yet never accumulates. When the wearer breathes heavily in battle, faint heat haze distorts the air around them.   It smells of iron, smoke, and distant thunder.   Appearance by Relic State   Dormant The ember-veins glow dimly red in darkness. Small sparks flicker across the surface when struck. The plates retain warmth even in snow or freezing rain, and faint scorch patterns mark the edges of each segment.   Awakened The glow deepens to molten orange during combat. The engraved runes along the breastplate flare briefly when the wearer is struck. Heat radiates outward in subtle waves, and ash drifts lightly from the armor after heavy impacts.   Exalted The hauberk burns with contained volcanic majesty. The veins blaze bright gold-white when its power surges, and cracks of molten light pulse rhythmically across the chest and gauntlets. When the wearer stands firm, the ground beneath them may faintly smoke, as if stone remembers the mountain’s fury.   Sensory Details   Constantly warm to the touch   Emits faint crackling like a low-burning fire   Radiates gentle heat in cold climates   Leaves faint scorch marks where struck by powerful blows   Lore   The Ashen Reach teaches that true strength is forged under pressure. The Cinderplate Hauberk was crafted for warriors who stand unbroken amid flame and falling stone. It symbolizes the unyielding heart of the mountain — patient, enduring, and devastating when roused.   Some claim that if worn at the rim of an active volcano during an eruption, the armor hums in harmony with the earth’s fury, as though answering a call older than kingdoms.   To bear it is to become living bedrock — immovable, inevitable, and tempered by fire.
Type AC STR Req. Stealth Dis.
Heavy 18 15 Yes
Cost: Dormant: 1,900 gp Awakened: 9,200 gp Exalted: Priceless/41,000+ gp

Weight: 65 lb

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