Remove these ads. Join the Worldbuilders Guild

Deep Magic Volume 1

Timely Distraction

2-level Evocation

Casting Time: 1 action
Range/Area: 25ft.
Components: Verbal, Somatic, Material
Materials: a handful of sand or dirt thrown in the air
Duration: 3 rounds
Attack/Save: WIS Save
Damage/Effect: Control
You call forth a swirling, crackling wave of constantly shifting pops, flashes, and swept-up debris. This chaos can confound one creature. If the target gets a failure on a Wisdom saving throw, roll a d4 and consult the following table to determine the result. An affected creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Otherwise, the spell ends when its duration expires.
d4Condition
1blinded
2stunned
3deafened
4prone
Available for: Bard, Sorcerer, Wizard with Chaos Specialization

Created by

tokranepo.

Statblock Type

Spell

Link/Embed