“A warm meal. A steady hand. A safe place to rest your head. These are the things I fight for—and the things I carry with me.” Wherever you travel, you bring with you the heart of the hearth. Whether it's a roaring campfire in the forest, a kettle bubbling over coals in a ruined outpost, or a pot of stew shared among strangers, you have a knack for making any place feel like home—even if only for a moment. You can prepare a comforting meal for up to six people during a short or long rest, provided you have basic ingredients and cook’s utensils. Anyone who eats your meal gains a sense of emotional calm and resolve. At the DM’s discretion, those who partake in your cooking gain advantage on their next saving throw against being frightened or charmed before the end of their next long rest. In towns or villages, your reputation as a traveling cook and comfort-bringer often precedes you. Locals are more inclined to offer basic supplies, share stories, or grant a safe place to sleep—especially if you offer to cook in return.
Soup for the Soul Wherever you go, you can prepare a hearty meal from even meager ingredients. When you cook for others during a short or long rest, your companions gain advantage on their next saving throw against fear or charm effects—your food reminds them of home.