Sea Elf
Elves who have become accustomed to living under the sea and are entirely at home living under water their entire lives.
Archetype Abilities
2
2
1
2
2
3
- Starting Wound Threshold: 10 + Brawn
- Starting Strain Threshold: 10 + Willpower
- Starting Experience: 90
- Strong Swimmers: One free rank in Athletics, you still cannot train this rank above rank 2 at character creation.
- Amphibious: Can breathe underwater without penalty.