1-level Illusion
You twist a creature’s sense of balance and trick it into seeing the world shift beneath its feet. Choose a creature on a surface within range. The target must succeed on an Intelligence saving throw, or else slide 20 ft in a straight line in a direction of your choice, and fall prone. If the target would fall off a ledge as a result of this movement, it can make a Strength or Dexterity saving throw to prevent itself from falling and end the movement.
At higher levels: When you cast this spell using a spell slot of 2nd level or higher, you can target an additional creature for each slot level above 1st.