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Graviton Lance in Dungeons & Dragons 5e

Dustriders

Graviton Lance

3-level Evocation

Casting Time: 1 Action
Range/Area: 30 ft. Inverted Cone (Where the Originator is in the center of the cone's base)
Components: Verbal, Somatic, Material
Materials: A Vial of Mercury and a pinch of Crystalline Dust
Duration: Instantaneous
Attack/Save: Dexterity Saving Throw
Damage/Effect: Force
You form a circular motion with your hands rotating clockwise around each other, drawing channels for magic to course through, and then draw two channels outwards. With a singular, forceful push from both of your hands, all of the magical energy is unleashed in a crushing, gravitational wave emanating from you.   You unleash a 30 foot inverted cone, with the narrow point of the cone ending 30 feet away and the widest part of the cone centered on you. All targets caught inside the area must make a Dexterity saving throw against your Spellcasting DC.   All targets that failed their saves take 4d6 Force Damage and are launched away from you by a distance equal to 5 feet multiplied by your Spellcasting Ability Modifier, taking falling damage for each 10 feet traveled when they land and are knocked prone. Targets that are launched into walls or collide with other objects take double the normal falling damage. Targets that succeeded on their saves only take half damage and are not launched.   Any drivers or pilots of vehicles hit by this spell must make a Dexterity saving throw or lose control and be pushed 1 hex away.
At higher levels: At higher levels, the force damage from the spell increases by 1d6, and the launch distance is increased by an additional 10 feet after the multiplier for each spell level it is cast at above 3rd.
Available for: Arcanist (Wizard), Artificer, Inscriptor, Sorcerer, Warlock

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